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How to Play

In Wonders of The First, players are Stoneseekers — powerful beings who control the fate of the Orbitals.

They summon fighting units called Wonders.


Players play Wonders into 7 realms to battle and gain control of stones.

The player who controls the most stones at the end of round 7 wins the game.


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Players

2 players

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Playtime

30 Minutes

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4 Card Types

  • Wonders (fighting units)
  • Lands (links to power sources)
  • Items (equipment and continuous effects)
  • Spells (one-time effects)
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2 Game Resources

  • Energy (used to pay the cost of cards)
  • Actions (used to attack, draw, and play cards)
  • Each player gets 3 actions each round
  • Card abilities can generate more energy and actions

Gameplay Summary

  • Each player brings a deck of 50 cards.
    • A deck can have 1 of each legendary card, 2 of each primary card, and 3 of each secondary card.
  • Flip a coin to randomly see who starts the first turn of the round. The winner can choose to take their turn first or second.
  • Each player shuffles their deck and draws 7 cards.
    • Each player can mulligan by choosing up to 3 cards in their hand and burying them (putting them on the bottom of their deck in any order), then they draw the same number.
  • There are 7 realms on the board.
  • In round 1, players can play cards from their hands into realm 1. In round 2, players can play cards into realm 2 or 1. On round 3, players can play cards from their hands into realm 1, 2, or 3, and so forth until round 7. Realms that are available to be played in are called active realms.
  • In round 1, players get 1 energy. In round 2, they get 2 energy, and so forth until round 7.
    • Players get an additional energy for each stone they control.
    • Unspent energy is lost at the end of the round.
  • At the start of each round, each player draws a card.
  • Each player gets 3 actions each round. Players alternate actions until they are done.