Call of the Stones: Dutch Auction Winners Reveal
Here we are with another Call of the Stones reveal.
These six Legendary Wonders span all six orbitals and represent something special. Each was selected by a community member who claimed victory in the Dutch Auctions. These are not just powerful cards. They are personal additions to the set, chosen by players who helped shape what Call of the Stones would become.
Let’s take a look.
Umbrathene: King Soulrend the Cursed
Thalwind: Aelon Wispsong
Boundless: Seraphel, the Ascended Guardian
Heliosynth: Vivi Bitstorm
Solfera: Light Primordial
Petraia: Orion Nightprowler
Umbrathene: King Soulrend the Cursed

King Soulrend the Cursed is an undead royal lich king who refuses to stay buried. Every part of his design reinforces that idea.
His first ability is Eternal. When Soulrend would be denied from the top of your deck, he instead returns directly to a realm of your choice. Death, distance, and denial simply do not apply to him in the usual ways.
His second ability introduces Rage, a new and dangerous mechanic. On arrival, you may choose to have Soulrend Rage. If you do, an immediate attack phase begins in that realm without passing control to your opponent. Rage is explosive and decisive, but it comes at a cost. A Wonder that Rages is sacrificed at the end of combat.
Finally, Soulrend carries Unstable. At the end of the round, he must be sacrificed. King Soulrend is not built to last. He is built to end things.
This is Umbrathene at its most honest. Power now, consequences later.
Thalwind: Aelon Wispsong

Aelon Wispsong, as a Siren Weaver, embodies Thalwind’s relationship with timing and control.
Her ability triggers on round end, allowing you to tap or untap target Wonder.
She does not overpower the board instead she conducts it.
Aelon rewards players who think in phases, not moments.
Boundless: Seraphel, the Ascended Guardian

Seraphel, the Ascended Guardian, is a Luminal Guardian that represents Boundless as a promise rather than a threat.
His Ascend ability allows you to return a Wonder you own from banishment directly to this realm at the beginning of round 7.
Seraphel turns banishment into a delay instead of an ending and reinforces Boundless as the orbital that writes the rules.
Heliosynth: Vivi Bitstorm

Vivi Bitstorm
Vivi Bitstorm is an information liberator. She is Heliosynth through and through, both disruptive and unforgiving.
On play, if the last two cards played this round are in The World and/or The Abyss, Vivi banishes them.
There is no targeting dance here. This is a hard check on sequencing, greed, and careless play.
Vivi punishes players who assume momentum belongs to them.
Solfera: Light Primordial

The Light Primordial is not subtle, and it is not meant to be.
On arrival, each player gains 10 energy. The battlefield immediately accelerates.
If you play this card, you are declaring that the game is about to change and that you are ready for what comes next.
Petraia: Orion Nightprowler

Orion Nightprowler is Petraia at its core, explosive growth on demand.
Whenever you play a Myth Stone, the nighthowler gains seven +1 counters.
This card rewards commitment to a theme and a plan.
When Orion hits the table, she is a clear indicator of what’s coming next.
These six cards are now officially part of Call of the Stones, thanks to the players who chose them through the Dutch Auctions. This is what community-driven design looks like in Wonders of the First. The world grows not just through the cards we create, but through choices you make.
More reveals are coming soon.
Stay tuned.
Romall Smith
Narrative Game Designer,
Wonders of the First